Design for a visual system for touchscreens in three new state of the art classrooms in Harvard’s Robinson Hall.

Exterior of Robinson Hall
Testing the touchscreen prototype
Touchscreen in situ above wall jack
UI for Robinson Hall touchscreen
Advanced layout for Robinson Hall touchscreen design

Final screen design showing stepped disclosure of the setup flow.

Final screen design showing advanced room controls.

Spreadsheet for defining room functions

Step one was to create an inventory of functions in the rooms so we knew what needed to be designed, and what was similar and different in the three rooms.

Touchscreen use cases

Step two was to define use cases to make sure we identified all needed functionality.

After establishing features, I created wireframes showing schematic designs.

Paper Prototype for Robinson Hall Touchscreen

We created and tested paper prototypes, and marked up changes before finalizing the design.

Visual UI design for Robinson Hall touchscreen

Collaboration on visual UI with Gretchen McClure.

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Dataverse Archetypes

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Participatory Design Research